Farming Simulator 2019 Modding

How To Start Modding.

Modding Can Be So Simple Or Can Be A Little Bit Hard, It’s Up To Your
Knowledge. To Start All You Need To Know Are 2 Things:

Basic Understanding Of 3D Graphics:

You Don’t Need To Be A Proffessional Game Programmer To Start Making
Mods. All You Need To Know Is The Basics Of Using A 3D Modeling Programs, Like
Navigating, Adding Materials And Scaling A 3D Model, That Should Be
Enough To Get You Starting.

Little Knowledge In Editing Text Files:

Almost All Modding Requires Adjustments To The Text File (XML)
Using Any Text Editor.You Can Always Write
Them From Scratch, But To Start, You Only Need How To Open It And Make
Some Changes.

Necessary Programs You Must Have.

Giants Editor

The Official Program For Crearing Mods For Farming Simulator Is Giants Editor.
It Allows You To Create From Scratch And Edit Ready-Made Mods In
Farming Simulator. It Is Used To Create And Edit Mods / Maps. Withe The
Help Of This Software You Can “Drive” Or Edit Equipment, Objects And
Even Full-Fledged Maps.

3D Modeling Program:

As We
Said Before You Need A 3D Modeling Program, Here Are Some Suggestions:

You Could Use Any Of The Suggested Programs Listed Above, Or Any Other
One You Know. It’s Always Up To You.

Text File Editor:

To Edit The XML Files You Need A Text Editor Program Like:

There Is A Lot More But Those Are Our Suggestions. Feel Free To Use Any
Program You Know.

3D Modeling Addons Needed:

You Need Addons For every 3D Modeling Program:

  • I3D Exporter
  • Material Selector

You Can Use Giants Forum To Download Some Of
The plugins Needed For Free, But To Download You Should Create An
Account First.

Are You Ready To Start Modding?

After Having Everything Needed, You Should Be Ready To Start Modding.